It's not possible to switch between portrait and landscape view within a prototype. The orientation is set for the entire prototype. If you have a prototype with portrait and landscape frames, you can select an orientation.The background color lets you define the color in the background of your prototype.Choose which device will be shown when presenting your prototype.carousels, galleries, or interactive maps. This allows you to create more advanced user interactions e.g. Overflow behavior allows you to define how your prototype responds to scrolling.You can use overlays to create tool-tips, interactive menus, alerts, or confirmations. Overlays are frames that appear above the current screen or frame.This allows you to build animations that feel more natural. Easing affects the acceleration of the animation, i.e.Select a duration between 1ms and 10000ms (10 seconds). The shorter the duration, the faster the transition. The duration controls the time it takes to complete the animation.Choose between left, right, top or bottom. The direction controls the direction that the transition comes from.This defines how the action moves to the destination. A transition is the type of animation.You can control the type of animation, as well as the speed and direction. The animation settings determine how the prototype moves from one frame to the other.For example, the action could be to navigate to another frame, or open an external URL. The action defines the type of progression is occurring in the prototype.If we think of moving from A to B, A is the hotspot and B is the destination. This must be a top-level frame - a frame that is added directly to the canvas - and not an object within a frame. The destination is where the transition ends.This could be a mouse or touch interaction e.g. The trigger determines what type of interaction with the hotspot will cause the prototype to advance.Set multiple starting points to show different flows of the prototype in Presentation view. The starting point is the first frame of a flow.You can have multiple flows within a prototype. A flow is the network of connected frames that form a path through a prototype.Connections are the blue arrows or "noodles" that connect the hotspot to the destination. We apply the interaction and animation settings via the connection.A hotspot can be any object within the original frame e.g. A hotspot is where the Interaction takes place.Give feedback on prototypes with comments.Set prototype presentation view options.Prototype scroll interactions with overflow behavior.Create advanced animations with Smart Animate.Prototype actions, triggers and animations.Select a starting point for your prototype.Create prototype interactions and animations.
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